{"id":1871,"date":"2019-09-06T14:23:09","date_gmt":"2019-09-06T14:23:09","guid":{"rendered":"https:\/\/ragingbullseries.com\/?p=1871"},"modified":"2019-09-11T07:24:28","modified_gmt":"2019-09-11T07:24:28","slug":"magic-reborn-fallen-empires-commons-part-ii","status":"publish","type":"post","link":"https:\/\/ragingbullseries.com\/index.php\/2019\/09\/06\/magic-reborn-fallen-empires-commons-part-ii\/","title":{"rendered":"Magic Reborn: Fallen Empires commons &#8211; Part II"},"content":{"rendered":"<p><em>Magic Reborn League starts in exactly 4 weeks! For more info on the Magic Reborn League, click <a href=\"https:\/\/ragingbullseries.com\/index.php\/magic-reborn-league\/\">here<\/a>.<\/em><br \/>\nIn my <a href=\"https:\/\/ragingbullseries.com\/index.php\/2019\/08\/27\/magic-reborn-fallen-empires-commons-part-i\/\">last article<\/a> I had a look at the white, blue and black commons of Fallen Empires. Now it&#8217;s time to finish that with red, green and artifacts.<\/p>\n<h4><strong>Red<\/strong><\/h4>\n<p>As I mentioned in <a href=\"https:\/\/ragingbullseries.com\/index.php\/2019\/08\/09\/my-second-first-glance-at-fallen-empires\/\">my first article on this set<\/a>, Fallen Empires has a tribal theme. Every color has at least two tribes at war for power of their land. Red actualy has three tribes fighting each other; Dwarves, Orcs and Goblins. And the way the designers of the set have integrated this war within this color is very flavorfull on one card. Dwarven Soldiers gets a +0\/+2 bonus when they are blocking or being blocked by an Orc. At 2\/1 for 1R, this is a decent card.<\/p>\n<p>Brassclaw Orcs is Ironclaw Orc&#8217;s bigger brother. A 3-powered creature for three mana is a good bargain. It can&#8217;t cumpblock, but in an aggressive deck, this is a solid, on-curve creature.<\/p>\n<p>Goblin Grenade is probably the best constructed card in red. In a sealed or draft enviroment, it all depends on the number of goblins you open in the packs. If your have enough, this card is so powerful, but on it&#8217;s own, it doesn&#8217;t do anything. Since I&#8217;m looking to rate these cards from a limited perspective, this is not in my top 3.<\/p>\n<p>Next up we have Orcish Spy. This little 1\/1 let&#8217;s you take a look at the top 3 cards of any player&#8217;s library. Unfortunatly it doesn&#8217;t let you rearrange them or shuffle. This ability can be relevant in some decks, especially if you have a way to shuffle your library, or if you have Sylvan Library, which is in 4th Edition. Most of the time, it&#8217;s irrelevant.<\/p>\n<p>My number three pick for red is Orcish Veteran. A 2\/2 for three mana isn&#8217;t great and it can&#8217;t block any creature with power greater than 1. The fact that you can give him first strike is what makes him better in limited than the other 3-mana Orc.<\/p>\n<p>Second place for me is Goblin Chirurgeon. A 0\/2 for one mana is a great blocker in the early game. In the mid- and lategame, it&#8217;s ability is a great way to negate your opponent&#8217;s removal on a bigger threat. On top of that, the version with the artwork of Phil Foglio has so many awesome refeneces to other cards!<\/p>\n<p>But the best red card is, in my opinion, Goblin War Drums. Since red is a natural aggressive color, this card fits perfectly. Forcing your opponent to double block a creature means that the more creatures you attack with, the more damage they will have to take.<\/p>\n<table style=\"margin-left: auto; margin-right: auto;\">\n<tbody>\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1656 aligncenter\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/Goblin_War_DrumsA.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1653 aligncenter\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/Goblin_ChirurgeonC.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1652 aligncenter\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/Orcish_VeteranC.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h4><strong>Green<\/strong><\/h4>\n<p>Ah, the color of Thalids and Elves! Fungi and pointy ears. And Saprolings of course! Quick aside, when I started playing Magic, my favorite monster at the time was <a href=\"https:\/\/gatherer.wizards.com\/Pages\/Card\/Details.aspx?printed=true&amp;multiverseid=4797\">Verdant Force<\/a>, which could make a huge army of Saprolings. To this day I have no idea what a Saproling is, but I know that if you have an army of them, they&#8217;re great!<\/p>\n<p>Right, sorry for that&#8230;<br \/>\nLet&#8217;s go straight on to the cards.<\/p>\n<p>The Elves have a fortress in the woods. Elven Fortress is an enchantment for G. For every 1G you spend, you can give a blocker +0\/+1. This can be a good card in a more controling deck, able to make your creatures survive combat. But overall I&#8217;m not a fan.<\/p>\n<p>Elvish Hunter is a 1\/1 for 1G, something that green can do much better. The ability however is quite neat. Having one of your opponent&#8217;s creatures not untap for a turn, can turn off a potential blocker. Unfortunatly her ability does not tap the creature, so it only has an effect if the creature is already tapped.<\/p>\n<p>The last common Elf in this set is Elvish Scout. His\/her (remember, there&#8217;s multiple artworks for all commons) ability makes you untap one of your attackers and that doesn&#8217;t deal, nor recieve combat damage. So if your opponent has a combattrick up his sleeve like a Giant Growth (also in 4th Edition), you can save your creature from dying. A fringe ability and therefore the Scout doesn&#8217;t make my top three.<\/p>\n<p>Neither does Spore Cloud. For 1GG, best thing I can see this card do, is being an overpriced Fog which let&#8217;s the creatures remain tapped. If you can combine it with Elvish Hunter, you can lock down a creature for good, however.<\/p>\n<p>So on with my top 3 green commons. In third place, I choose Thallid. A 1\/1 for G isn&#8217;t bad. And if you manage to keep it aroud long enough, it will create more creatures as time passes. This process is very slow, and I have no idea if you even can stick it around long enough, but I like it nontheless.<\/p>\n<p>Second place for me is Thorn Thallid. 2\/2 for 1GG isn&#8217;t much, but just like Thallid, if you can keep it around long enough, it can ping every 3 turns.<\/p>\n<p>Wow, I just read that last bit out loud and it made me realise that most common cards of Fallen Empires are realy bad&#8230;<\/p>\n<p>Anyway, my favorite green common is Night Soil. With Hymn to Tourach in the same set and the fact that limited is about combat, chances of having 2 creatures in a single graveyard are quite high. And as the game progresses, having the ability to keep adding creatures to the battlefield can seal the deal.<\/p>\n<table style=\"margin-left: auto; margin-right: auto;\">\n<tbody>\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1656 aligncenter\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/Night_SoilC.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1653 aligncenter\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/Thorn_ThallidA.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1652 aligncenter\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/ThallidC.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h4><strong>Artifact(s)<\/strong><\/h4>\n<p>Delif&#8217;s Cone is the only common artifact in the set, so there&#8217;s no top 3 to pick. It is a funny little artifact. at 0 mana, and no manacost to activate it&#8217;s ability, you can gain life instead of dealing damage with a creature once. There are many ways to use this. Most of us have probably learned that gaining life let&#8217;s you not lose the game. But not losing isn&#8217;t the same as winning the game. This is why I&#8217;m not keen on this card, but in times of despair, this might just save you from death.<\/p>\n<table style=\"margin-left: auto; margin-right: auto;\">\n<tbody>\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1652\" src=\"https:\/\/ragingbullseries.com\/wp-content\/uploads\/2019\/09\/Delif_s_Cone.jpg\" alt=\"\" width=\"312\" height=\"445\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>So there you have it. Alle the commons of Fallen Empires. I hope you enjoyed my reviews and let me know if you agree or disagree with my choices in the comment section!<\/p>\n<p>Join me next time when I look at some strategies that 4th Edition, Fallen Empires and Chronicles combined create.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Magic Reborn League starts in exactly 4 weeks! For more info on the Magic Reborn League, click here. In my&#8230;<\/p>\n","protected":false},"author":2,"featured_media":1879,"comment_status":"open","ping_status":"closed","sticky":false,"template":"template-full-width-post.php","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[],"class_list":["post-1871","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-magic-reborn","wpcat-9-id"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Magic Reborn: Fallen Empires commons - Part II - Raging Bull<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/ragingbullseries.com\/index.php\/2019\/09\/06\/magic-reborn-fallen-empires-commons-part-ii\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Magic Reborn: Fallen Empires commons - Part II - Raging Bull\" \/>\n<meta property=\"og:description\" content=\"Magic Reborn League starts in exactly 4 weeks! 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After a break (2001-2007) I got back into the game and via Legacy and Vintage I found my way into Old School 93\\\/94 since 2017.\",\"url\":\"https:\\\/\\\/ragingbullseries.com\\\/index.php\\\/author\\\/anne\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Magic Reborn: Fallen Empires commons - Part II - Raging Bull","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/ragingbullseries.com\/index.php\/2019\/09\/06\/magic-reborn-fallen-empires-commons-part-ii\/","og_locale":"en_US","og_type":"article","og_title":"Magic Reborn: Fallen Empires commons - Part II - Raging Bull","og_description":"Magic Reborn League starts in exactly 4 weeks! For more info on the Magic Reborn League, click here. 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